cross-posted from: https://hexbear.net/post/8882542
It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.
That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.



It will be if half of what is hallucinates is quests that the rest of the game fails to actually implement. NPC: “Yes, you’re absolutely right, I misidrected you to a ‘Satin Forrest’ that you spent two hours wandering around trying to find. I actually meant to say that the Dryad Queen is waiting to be rescued in the ‘Cashmere Forrest’ that I totally, 100% guarantee exists for real this time.”
No. Just no. “Understanding” and “reasoning” are not things that LLMs can do. They can decide what word (or phrase or part-of-a-word or whatever) statistically follows the usual pattern given the training data. It’s not the magic you make it out to be.
Guarantee that took huge amounts of some combination of babysitting, editing, fraud, and/or other things that make it completely unsuitable for generating reliably-sensical cutscenes that dynamically respond to in-game events that the devs never accounted specifically for.
That’s exactly the problem. It’s all empty promises of something “just around the corner”. And that’s all that’s driving the bubble. Fantasies about a super-unrealistic futures in which some completely vague and hypothetical advancement makes it actually work for something useful. I don’t believe the technologies we have now will ever fulfill those super-unrealistic promises. And as I said, if something fulfills those promises one day, I doubt the inner workings of whatever does will resemble an LLM or Stable Diffusion or whatever. If we want something that can generate game content on the fly, we’re very much barking up the wrong tree trying to somehow make LLMs do that.
That’s just straight up self-deception.
You haven’t seen a lot of those “fail” videos where some Twitch streamer’s beauty filter fails and flickers, have you?
I’m not 100% sure this is impossible though, but pretty sure.
Me neither except that a) LLMs aren’t it and b) I think anything that could pull off the kind of dynamically-responsive realtime game content generation that you’re talking about would pretty much have to meet most reasonable definitions of “AGI”. And I doubt anything short of that in a game would be a net benefit to immersiveness. (*Maybe if the LLM had super limited scope somehow… like generating short stories that you’d find in random books around the game like the books you find in the Elder Scrolls games or something, but even that seems super iffy.) Mind you, I probably would still opt out of that if it was a thing. (For the same reason as I’d never touch anything with loot boxes – I don’t trust game studios not to take advantage of me to try to addict me to their products.)