It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.

  • ILikeTraaaains@lemmy.world
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    22 hours ago

    Basically a big studio can hire more people, a solo dev or a very small studio cannot do it, so that’s why people judge harsher the usage of AI on big devs.

    Personally I also judge on which areas is used, for a creative part (story, music, art) for me is a big no-no. For development it depends on how it was used, if as a tool to help in code reviews or menial tasks that are easy automated I won’t care as much as if there are vibecoded parts.