• nao@sh.itjust.works
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    5 hours ago

    natural direction for Sony Interactive Entertainment to adapt to consumer trends

    yet all of the comments below their post prefer physical

    • baatliwala@lemmy.world
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      5 hours ago

      So a grand total of 100 people out of 8 billion want physical, absolutely a reason for them to continue

      Edit: I don’t support this btw but it was always going this way

    • Infrapink@thebrainbin.org
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      4 hours ago

      yet all of the comments below their post prefer physical

      Comment sections are not a representative sample. These are people who actively follow Sony news and care enough about physical media to leave angry comments.

      I prefer physical media myself because I’m a middle-aged fogey, but if you want to see how PlayStation players as a whole are buying games, you have to look at Sony’s financials. Since Sony are a publicly traded company, those are publicly available

      The relevant data is on page 12 of this supplemental document

      In FY 2025, Sony made G¥121,159 on physical game sales and G¥949,799 on digital game sales. Those numbers exclude DLC, which is listed separately (and combined with lootboxes). In short, Sony make 7.8 times as much on sales of digital games (excluding DLC and microtransactions!) as they do on physical games. To put it another way, physical game sales make up just 11% of Sony’s revenue from game sales (again, excluding DLC and microtransactions). And that figure has been trending downward ever since the PS3.

      The obvious caveat here is that lots of indie games never get physical releases, which skews the ratio toward digital. That’s true, but the same page of the document shows that of games that get physical releases, 76% of sales are still digital.

      The fact of the matter is we’re a dying breed. Most people today either prefer the convenience of digital games or are just indifferent. Comment sections may say one thing, but actual data shows a massive trend toward digital games.