• Datz@szmer.info
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        4 hours ago

        That’s a point against Sony, specifically being a closed system. Having to buy games on Sony’s store requires getting a PS5/6 in the first place, but why get one when PCs are open, and usable if Valve goes rogue too?

        • TotallyWorthLife (She/Her)@lemmy.world
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          2 hours ago

          Honestly, when I wrote it I was thinking “Sony doesn’t have to compete against relatively easy piracy like Steam and GOG do”. I don’t even remember what my actual point was, but I think it was precisely against Sony as in “there is no easy alternative if Sony goes rogue, your PS OS belongs to them, so they have not such incentive to make things good, therefore the risk is higher” or something like that lol.

        • ragebutt@lemmy.dbzer0.com
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          6 hours ago

          Piracy for consoles isn’t like it was in the Xbox 360 and earlier days (excluding Nintendo although they seem to have finally gotten their shit together with switch 2 in this regard). Security for consoles was a joke back then and easily defeated with hardware mods, sometime within weeks of release. Now the focus is more on soft modding and even then it can take ages, if ever.

          The ps5 is technically jailbreakable but only in an extremely narrow and unlikely set of circumstances (eg did you buy a ps5 several years ago and never connect it to the internet awaiting a hack that may never come?). And even that took years to release. A far cry from the days of 10 different ps2 modchips and softmods for you Xbox, both available relatively quickly with a super active scene supporting them

          • orca@orcas.enjoying.yachts
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            6 hours ago

            You can get banned from connecting your console to their services if you’re caught using pirated games, or you’ve tampered with the system. There’s ways around it though, and some people don’t care if they’re locked out of services as long as the system still plays the pirated software.