• AwesomeLowlander@sh.itjust.works
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    6 hours ago

    I didn’t say SP was a roguelike, I used it as an example of games that ‘finish’ in a short time but have tons of replayability.

    We’re getting nowhere with this, it’s fairly clear what my argument is, and that we have very different opinions on this. I’m going to bow out here, good day.

    • thingsiplay@lemmy.ml
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      4 hours ago

      But it doesn’t matter if its a roguelike or not, because we were talking about games that have average of 1.5 hours playtime for its main story. Just like Stanley can be played again to get more out of the game, Paddle (or any other random game) can be played to do additional stuff. That is the argument being made here. You are the one doing apples vs oranges here, because you are introducing roguelikes. I’m talking about short single player campaign story games.

      You say, if you played through the game Paddle, and got 1.5 hours, you would refund it. Ignoring all the other stuff that can be done in the game. And Stanley is in a similar situation here (besides it needs multiple playthroughs to get 1.5 hours). Off course we both didn’t play Paddle if that is even true. But that does not matter, because we talk hypothetically.