simple@piefed.social to Games@lemmy.worldEnglish · 6 hours ago'We Need to Change Course' — Bethesda Boss Tells Staff the Company Must Focus on 'Our Strongest Franchises' as Xbox Layoffs Hit Hardwww.ign.comexternal-linkmessage-square46fedilinkarrow-up194
arrow-up194external-link'We Need to Change Course' — Bethesda Boss Tells Staff the Company Must Focus on 'Our Strongest Franchises' as Xbox Layoffs Hit Hardwww.ign.comsimple@piefed.social to Games@lemmy.worldEnglish · 6 hours agomessage-square46fedilink
minus-squareKn1ghtDigital@lemmy.ziplinkfedilinkEnglisharrow-up41·5 hours agoNGL I don’t have a lot of faith in Bethesda to actually create quality anymore. The image for this is for Vegas, which was more obsidian’s work, and they did it in a fraction of time, I think?
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up5·3 hours agoI’m a huge Elder Scrolls fan. I met my partner on Elder Scrolls Online. I have pretty much zero faith in Elder Scrolls VI being any good.
minus-squareBluefruit@lemmy.worldlinkfedilinkEnglisharrow-up10·4 hours agoYea it was a very short window for development, 18 months: https://en.wikipedia.org/wiki/Fallout:_New_Vegas
NGL I don’t have a lot of faith in Bethesda to actually create quality anymore. The image for this is for Vegas, which was more obsidian’s work, and they did it in a fraction of time, I think?
I’m a huge Elder Scrolls fan. I met my partner on Elder Scrolls Online. I have pretty much zero faith in Elder Scrolls VI being any good.
Yea it was a very short window for development, 18 months: https://en.wikipedia.org/wiki/Fallout:_New_Vegas