Software rendering is slower than hardware rendering, this is certainly not a Linux exclusive.
You’re essentially telling it “Hey! I have no graphical processor or that my graphical processor is so underpowered that I need my CPU to do the rendering at an attempt to speed things up.”
Suggest you sort out your GPU and or GPU drivers because you should not be using software rendering.
I think in this specific context software rendering actually means that SteamVR is having to coordinate with the window manger or whatever to draw the game to the headset’s screens rather than rendering directly to them
Software rendering is slower than hardware rendering, this is certainly not a Linux exclusive.
You’re essentially telling it “Hey! I have no graphical processor or that my graphical processor is so underpowered that I need my CPU to do the rendering at an attempt to speed things up.”
Suggest you sort out your GPU and or GPU drivers because you should not be using software rendering.
I think in this specific context software rendering actually means that SteamVR is having to coordinate with the window manger or whatever to draw the game to the headset’s screens rather than rendering directly to them