cross-posted from: https://lemmy.world/post/49193875
DConf2026 mostly has proAI talks, with the biggest standout being Adam Wilson’s talk about integrating LLMs into developing the next version of the standard library.
This lead to a lot of debate within the community, with even some pro-genAI people calling it out, and there’s even an open letter calling for rethinking the use of genAI, and some increased interest in the OpenD fork. It is also found out that people did try to volunteer for the new standard library (including me), but were rejected with the excuse of “we already have things in the works”.
I’m also interested into some D alternatives that’s not Rust (🤮🤮🤮🤮🤮 - no I’m not a Lunduke fan, but a gamedev, also no “const by default” languages!), has metaprogramming capabilities, and no (mandatory) header files (🤮🤮🤮🤮🤮), in case I decide to leave. I have a game engine that could be ported, its resource management needs to decoupled for D’s garbage collection though.


I have avoided zig for a long time because it felt weird for me. But after the Intellij interview with the creator and the claims of no AI I’ve finally sat through a bit of documentation and even the youtube videos.
It’s growing on me. All thanks to the no AI stance. Hopefully will learn enough to do something with it soon.
What was or is weird about Zig in your opinion? I like that Zig is kind of just a better C, that can even compile C code without modifications.