cross-posted from: https://lemmy.world/post/49193875
DConf2026 mostly has proAI talks, with the biggest standout being Adam Wilson’s talk about integrating LLMs into developing the next version of the standard library.
This lead to a lot of debate within the community, with even some pro-genAI people calling it out, and there’s even an open letter calling for rethinking the use of genAI, and some increased interest in the OpenD fork. It is also found out that people did try to volunteer for the new standard library (including me), but were rejected with the excuse of “we already have things in the works”.
I’m also interested into some D alternatives that’s not Rust (🤮🤮🤮🤮🤮 - no I’m not a Lunduke fan, but a gamedev, also no “const by default” languages!), has metaprogramming capabilities, and no (mandatory) header files (🤮🤮🤮🤮🤮), in case I decide to leave. I have a game engine that could be ported, its resource management needs to decoupled for D’s garbage collection though.


I was doing Bash and Python, when a few years ago learned Rust. The const by default was mind blowing how much better it was. I wish Python had const by default too.
It has for strings and tuples, which are immutable.
If you want your mind blown a lot more, try a bit of Clojure, with its persistent data types for collections like lists, vectors and dictionaries, and fantastic concurrency support. It is a class of its own.
And if you want to combine these principles for calling Rust, using Racket or Guile might be nice - Scheme does not demands immutability like Clojure, but it prefers it, and the lispy languages have a close relationship with Rust’s predecessor OCaml. And they can call into Rust code via its C ABI.
(Also Guile and Racket have a bit less library support than Python, but Guile has a great package manager, Guix, and good access to POSIX interfaces.)
Ehm, that’s not mind blowing at all? I think there is some misundestanding. I am not talking about Strings and Tuples alone, but a global rule for all types as being immutable by default. And it would be nice to have a way to tell ANY variable to be immutable.
I’m not sure what “prefers” means in this context; do you mean it “defaults” to? Rust in example doesn’t “demand” immutability, it just defaults to it. I had looked into Clojure for a while, but I don’t like Lisp.
Just for good measure, I think Odin and Scala are also interesting languages. Whats interesting about Scala is, it can output Java Bytecode, JavaScript and native compiled code. Odin on the other hand seems to be a mixture of C and Python, but I didn’t look any further.