Palworld 1.0 - Changelog
Pal Tamers, the time has come.
Today, Palworld exits early access. Palworld 1.0 is here!
Sunreach, a mysterious new island floating in the sky…The World Tree, the heart of the Palworld story…Palpagos has grown, and a new adventure awaits.
Palworld 1.0 adds 72 new Pals to the world, bringing the total number of Pals up to an incredible 287!
Palworld 1.0 also adds new ways to strengthen your Pals through Awakening and Mutation, rebalanced stats and abilities for all...
They have been so far, both in terms of fan goodwill and generally good business practices. Haven’t exploded their budget on a hiring spree as if the success will keep paying out forever, have supported the game well and taken in player criticism, especially for this 1.0 release, fought Nintendo’s patent troll strategy in court (and it looks like it’ll pay off), and expanded into a spinoff while continuing to work on the original. Haven’t seen any greed on display, either
The big thing they did with the cash was start a publishing arm to help fund other indies. So far the biggest title to come from that is the pirate survival game Windrose.
Here’s hoping Pocketpair continue being as awesome as they’ve been up to this point.
Right, and hopefully they stick to that. It used to be common sense that you make hay while the sun is shining knowing that it’s going to rain. Instead, most of this industry sees a success and then overspends past rationality on their next project expecting that to grow profits by the same amount.
They have been so far, both in terms of fan goodwill and generally good business practices. Haven’t exploded their budget on a hiring spree as if the success will keep paying out forever, have supported the game well and taken in player criticism, especially for this 1.0 release, fought Nintendo’s patent troll strategy in court (and it looks like it’ll pay off), and expanded into a spinoff while continuing to work on the original. Haven’t seen any greed on display, either
The big thing they did with the cash was start a publishing arm to help fund other indies. So far the biggest title to come from that is the pirate survival game Windrose.
Here’s hoping Pocketpair continue being as awesome as they’ve been up to this point.
Had no idea those games were related. Makes more interested to follow Pocketpair’s publishing endeavors.
Totally forgot about this. Great call out
Right, and hopefully they stick to that. It used to be common sense that you make hay while the sun is shining knowing that it’s going to rain. Instead, most of this industry sees a success and then overspends past rationality on their next project expecting that to grow profits by the same amount.