• ilinamorato@lemmy.world
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    2 days ago

    I mean…on one hand, it’s pretty easy for Steam Valve to be doing well. They’re the only major platform that’s released a new console this year (except for Nintendo), they’re the hardware manufacturer with the biggest recent success (except for Nintendo) in the Steam Deck, and they’re the only major platform without any well-publicized egg on their face (except for Nintendo). It also helps that they basically own the entire PC space outright, where the other platforms are fighting amongst themselves (except for Nintendo).

    But that brings up the Italian-plumber-with-a-powerup-that-turns-him-into-an-elephant in the room. Nintendo has been doing really well, too; and while, since the Wii, they’ve largely abandoned the power gamer space to the three players mentioned in this headline, the Switch 2 was a crazy release.

    Obviously, Steam has made a lot of great bets that have paid off, they’ve managed to keep up customer goodwill by limiting anti-competitive behavior and focusing on good product and service over vendor lock-in, and they’re clearly the least anti-consumer player in the space right now. But Nintendo’s strategy of “make the games so compelling and polished that people won’t care about the lock-in” is basically the polar opposite, and it’s working too; so I don’t know how well we can draw conclusions about the industry from this.

    • ForceTen@lemmy.zip
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      17 hours ago

      Nintendo lost me when they declared they could remotely brick my switch 2 if they didn’t like what I did with it. Their wars against modders who make better versions of their games than Nintendo does is also lame. Most people won’t care but for me at least, I’m not interested in them anymore.

      • ilinamorato@lemmy.world
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        16 hours ago

        I’m not saying you’re wrong, I’m not even saying I disagree, but I don’t think those move the needle on public sentiment like the Sony and Microsoft stuff. “Well, I don’t pirate Switch games, so my console won’t get bricked.” vs “Hey! But I buy physical copies of games!” and “Hey! They’re laying off a bunch of people, and I can imagine how that would feel.”

        Honestly, what Sony is doing to capture platform lock-in isn’t substantially different from what Nintendo did. They were just quieter about it, or maybe they phrased the announcement better, or maybe they just get away with it because it’s not as visceral.

        • Nugscree@lemmy.world
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          12 hours ago

          Sony is also not actively getting patents that are so broad the it stifles competition like Nintendo does, and did specifically to try and win the Palworld lawsuit.

          • ilinamorato@lemmy.world
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            4 hours ago

            No, they’re probably doing it too. They definitely did it in mobile phones, suing Apple for having phone call ringer silencing tech in their phones for instance; I would be surprised if they aren’t doing it in gaming too.

      • ilinamorato@lemmy.world
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        17 hours ago

        I don’t know how big a hit they actually took from that. If you ask the average gamer, I don’t know if they even are aware that it happened. I think the Sony physical media thing and the Microsoft layoffs have broken containment much more than the Palworld thing, though I don’t have any evidence of that.