Here’s a couple of examples Keep talking and nobody explodes — The most popular in the list I think
Uncle Chop’s rocket shop — the game where you are repairing your client’s rockets by following the in-game guidebook
Tin can — here you are also repairing the spaceshp but this time you are it’s capitan and you are in space in the middle of nowhere


Subnautica and Subnautica 2.
The guide is an ingame tablet that’s literally your character’s survival guide book, recording data on wildlife and tracking your crafting tree.
Great games, but that’s more of just flavor text than a manual type situation.