Title. I always skip them and don’t notice any detrimental effects at all. I used to let them run every time, but I don’t want to wait 5 minutes for every patch update bug fix anymore

  • skyline2@lemmy.dbzer0.com
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    9 hours ago

    There is an option in Steam to allow Vulkan shader compilation in the background when you start Steam. I do that, so most times they have already compiled by the time I go to start a game

    • Zarobi@aussie.zoneOP
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      9 hours ago

      I remember I had problems with that for some reason and turned it off, but I’ve forgotten what those problems were… I think it was lagging games by updating in the background or something

        • Zarobi@aussie.zoneOP
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          8 hours ago

          I still had issues, even with that setting… Damn my terrible memory — why can I only remember that I had problems, not what the problems were? 😂

          • Simon_Shitewood@lemmy.ml
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            7 hours ago

            Was it CPU use/overheating? Steam will use all available resources doing the shader compilation, so when I start steam it jumps to around 100% use for a few minutes while compiling the shaders - I can use other programs in that time, but they’re noticeably more laggy.