cross-posted from: https://lemmy.world/post/49514337
Their compatibility list notes 75.33% are Playable, 22.93% can go in-game but not be finished and only 1.69% can’t get past the intro.
cross-posted from: https://lemmy.world/post/49514337
Their compatibility list notes 75.33% are Playable, 22.93% can go in-game but not be finished and only 1.69% can’t get past the intro.
I’d like to think the Steam Deck is a PC that is changing the rules as to what form factor a “personal computer” can take - of course with a heavy focus on gaming and so it takes a lot of design inspiration from what console gaming got right.
Console used to mean “specialized hardware to be able to push pixels needed for an incredible gaming experience” but now it means “locked down PC with walled garden ecosystem and advertising built in, including tracking”
I do have to give Sony credit for trying to improve audio in games with the PS5’s audio system - but has it worked? Have any games blown anyone away with their immersive sound design?
The only other “killer” feature of the PS5 was direct texture loading onto VRAM (bypassing CPU), and I think PCs can do that now with DirectStorage. So what is the point of a console anymore?
Sony knows this and they’re out of ideas. This is why they are locking down their ecosystem. I mean, it probably won’t work well for them, least not in the long term.
Newer traditional consoles are going that route anyways, too. Price aside, the Steam Machine is just a prebuilt PC masquerading as a console, and the next Xbox is rumored to be following that same approach.
Whatever Sony is doing, though…your guess is as good as mine. I don’t even know if Sony knows what Sony is doing at this point.