- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
So I should probably buy the original Fallout 3 before they delist it on Steam?
This trend of companies slapping a new coat of paint on old games just to resell it is annoying. Having to rebuy the same game repeatedly is something I was hoping to get away from when I stopped buying consoles.
What a waste of time. They are good games, revisit them anytime you want.
There is nothing that needs to be done.
There was a shit ton of cut content in new vegas though. It would be nice to have, but not if bethesda makes it.
I just want new games

I don’t mind getting remasters. If it’s an older game that’s a pain in the ass to get running on modern hardware I’d buy a remaster if it means getting modern QoL (like ultrawide support). But what I’d really like are proper remakes, especially of games like New Vegas that were held back by hardware limitations and/or time crunch. There’s so much unrealized content in New Vegas that you could remake it and have it feel like a new game.
I’m less concerned about getting new games because those are coming in faster than I can play them.
I wouldn’t mind some base-building in the remasters. Modders did it already
Worst of both worlds.
No new games and no morrowind remake.
We have OpenMW, that is the only Morrowind Remake I need.
I hope they leave morrowind alone, these remakes are mostly just insulting facsimiles of the original works
I hope they don’t try and cram the games through Unreal Engine like they did with Oblivion. The Oblivion Remaster looked terrible because of it, particularly with every NPC looking like a skincrawler
I fear that this will exactly the way they do it, after the huge success of Oblivion Remastered and now that they have the groundwork done to connect Unreal 5 frontend with the creation engine backend.
Keep beating every nickel out of those dead horses.
Is Bethesda doing the remaster of NV, or will it be Obsidian? Because maybe no thanks…
Just don’t break mods, please.
Nothing is going to stop you from playing the originals with mods though.
Highly doubt any of the original mods would work with the remastered ones though, if they use a different engine. The Oblivion remaster used Unreal Engine 5 to handle all of the visuals, but kept Gamebryo as the base engine for all of the underlying mechanics. Virtually none of the existing mods for the original Oblivion worked with the remaster, but new ones could be created.
I would expect the same thing to happen with FO3 and FNV remasters.
I remember checking and being incredibly disappointed by the lack of Oblivion mods a while after it released. It really informed me on not purchasing it. I would assume the same will be true for these l. They’ll technically support mods, but realistically the people who would be interested in making them aren’t interested in making them for the remake. I’d love to be mistaken though.
we need someone working on that fred durst mod as soon as possible. new vegas is unplayable without it
It’s a shame to me because it divides the modding scene, and plenty old but stable mods will never be updated to work with the remaster. But it is what it is. I guess it will be nice for console players as F:NV is practically unplayably broken without mods.
Yeah that’s the downside. But also, it’s been almost 20 years since the original. Technology has changed a ton. It does suck that a lot of the old mods won’t be updated, but it brings in opportunity for new mods.
They won’t replace the old versions. They’ll sell you new ones. Just stick to the old version.
Those are gonna be remaster like the Oblivion recently released, of course the mods are not gonna work
I will continue not giving Microsoft money. Fuck them.
I can’t wait to play them in six fucking years
So did that TES game get shit canned then?
I wish they’d remaster them in the style of Fallout 2, or Wasteland 2 or 3.
That’d be amazing.







