Tbf, you just described the past 10 months
Tbf, you just described the past 10 months


It would require multiple additional satellites orbiting the Moon.


“Our game will be shit at launch”
In their defense, they’ve outright told players that this is what they should expect. They’re starting out by duck-taping their build from 4+ years ago back together.


That information becomes less value the older it is. If you go dark all of a sudden tomorrow, that information will be worth a small fraction in a year. And there’s the old saying: “The best time to plant a tree is 30 years ago. The second best time is now.”


There’s also the issue with communicating with the satellite. Hard to do that with thousands of kilometers of rock in the way


therefore may change into higher orbit.
Not really. They may go into a higher orbit temporarily, but they would be highly elliptical, repeatedly dipping into the atmosphere and bleeding speed


Will studios focus on the RTX 6090 or give slower machines a chance?
Any studios that make games that require an RTX 6090 aren’t worth your time or money. These studios tend to make unoptimized slop.
Also, both the RTX 4090 and 5090 are notorious for catching on fire, despite being horribly expensive. Don’t waste your money on 90-class cards.


It’s still an upgrade for 70% of Steam users


I’m just not a fan of the lemmy “black and white” AI is evil approach.
Don’t get me wrong, there’s some spaces for AI (LLM’s), but they are significantly more limited than what people are led to believe.
For example, Tom Scott made a video where he fed in a list of his previous video titles into ChatGPT and asked it to generate >100 new video titles. While a lot of them contained halucinated facts that obviously wouldn’t work, he ended up with about 10 that could have been interesting videos had he decided to make them, and others led him to do research that gave him more ideas for videos. But it only kickstarted the creatice process.
Another example is modding, particularly Skyrim. Over the past couple of years there’s been a number of dialogue expansion mods coming out to add depths to characters with their original voices without janky voice splicing. While some people like to bemoan the use of AI in these cases and argue that people should use real voice actors, they are conveniently ignoring that very were very few mods filling this niche before ElevenLabs and the ones that did redo voices tended to be controversial (like Serana Dialogue Addon). But much of this problem is driven by the fact that modding is (supposed to be) free and most decent voice actors want to be paid for their work.
But in terms of commercial ventures, there’s little reason why AI should be involved. AI actively makes coding harder due to errors. You don’t need AI generated placeholder assets, as traditionally you would use boxes and things poorly drawn in MS Paint. Hell, it’s better to use crappy placeholder assets because that forces the dev to make the gameplay actually fun, since the assets aren’t skewing the playtesters’ opinions to be better than they should. And we had decent search for awhile, AI didn’t make it significantly better than it was 5 years ago.
And with regards to not being willing to spend money, there’s the old saying of “you have to spend money to make money”. It’s an investment, and if you’re not willing to invest, you don’t deserve to make money off the venture. Same philosophy of how employers that are unwilling to pay their employees a living wage should go out of business


Skill issue (literally).
Have you never heard of this thing called Fiverr? Or contract work in general? If you don’t have a particular set of skills, normally you just hire someone that already has them


Except people like you
Fucking stop right there. Don’t presume what I think. You have no idea what my stance is on purchased assets because I haven’t said anything on that topic.
You clearly are unable to make an argument without resorting to a strawman.
your luddite pearl-clutching hold me back.
Go ahead, Elon. I doubt you’re going to sell many copies of your game with that attitude. Especially if Valve bans you from their store for deliberately lying about your game not having AI


Many of those Youtubers get paid to play those games, and the ones catering to younger audiences are particularly bad at providing those disclaimers


Or UE5, since it’s an unoptimized mess


Inb4 asset stores become >90% AI generated


There’s been so much art and so many game produced every year before ChatGPT became big. If not using AI meant that we’ll only get slightly more indie games each year instead several times more indie games each year, I think we’ll manage without.
There’s already more art available than any human could consume in their lifetime. We don’t have to push out slop to keep people entertained


But that doesn’t mean it couldn’t lower the skill floor for someone.
No, it DOES. In fact, it RAISES the skill floor.
How is a dev supposed to be able to find an error in the code if they don’t know how to code?
As a programmer, most of your time isn’t actually spent writing code. It’s mostly spent debugging. An amateur programmer relying on AI is minimizing a task that takes a minority of their time while maximizing a task that takes the majority of their time.
For amateur programmers, AI isn’t an asset, it’s a liability.


This. Unless you’re modding, PC gaming isn’t complicated. Every game nowadays automatically picks out options based on your hardware specs. While tuning options are there, they’re not required


That didn’t work out for GTA back in the day
Idk, The Elder Scrolls’ fandom debates a lot too. There’s still people fighting over whether the Stormcloaks or the Empire were right in Skyrim, or whether Morrowind or Oblivion are the best in the series