QuinnyCoded@sh.itjust.works to Lemmy Shitpost@lemmy.world · 21 hours agoupgrades people upgradessh.itjust.worksimagemessage-square15fedilinkarrow-up1422
arrow-up1422imageupgrades people upgradessh.itjust.worksQuinnyCoded@sh.itjust.works to Lemmy Shitpost@lemmy.world · 21 hours agomessage-square15fedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up7·9 hours agoIt has nothing to do with 2D/3D, but everything to do with “the grind”. Big games optimise for player retention, smaller games optimise for fun.
minus-squareZILtoid1991@lemmy.worldlinkfedilinkarrow-up2·9 hours agoAnd also that these upgrades are entirely optional, so no one will technically soft lock themselves by skipping out on “side content” entirely. This is especially important for speed runners, who usually skip them to further cut time.
It has nothing to do with 2D/3D, but everything to do with “the grind”.
Big games optimise for player retention, smaller games optimise for fun.
And also that these upgrades are entirely optional, so no one will technically soft lock themselves by skipping out on “side content” entirely. This is especially important for speed runners, who usually skip them to further cut time.