Try get your games pressed onto disc and boxed. Shit’s difficult as fuck and Sony hasn’t done anything to streamline the process and make it easier and cheaper. Even if you have the money as an indie dev you will basically be forced to go through a publisher and forgo a significant chunk of your margin to get a physical release and the margins are already a quite ways smaller than digital for physical releases. Hence why indie games rarely see a physical release on PlayStation. Sure only a minority of people buy physical but so do a minority of music consumers buy vinyl. Yet vinyl is thriving. Sony is the gatekeeper they hold the keys to turn physical games into a successful niche segment of the market like what vinyl is to music but they purposefully decided not to.
Try get your games pressed onto disc and boxed. Shit’s difficult as fuck and Sony hasn’t done anything to streamline the process and make it easier and cheaper. Even if you have the money as an indie dev you will basically be forced to go through a publisher and forgo a significant chunk of your margin to get a physical release and the margins are already a quite ways smaller than digital for physical releases. Hence why indie games rarely see a physical release on PlayStation. Sure only a minority of people buy physical but so do a minority of music consumers buy vinyl. Yet vinyl is thriving. Sony is the gatekeeper they hold the keys to turn physical games into a successful niche segment of the market like what vinyl is to music but they purposefully decided not to.