FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square210fedilinkarrow-up1637file-text
arrow-up1637imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agomessage-square210fedilinkfile-text
minus-squarechunes@lemmy.worldlinkfedilinkarrow-up10·3 months agoWhat if the developer wants to have multiple difficulties? You know, like Wolfenstein, Doom, and Quake?
What if the developer wants to have multiple difficulties? You know, like Wolfenstein, Doom, and Quake?