• hakase@lemmy.zip
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    1 day ago

    I just gave you an example. This is literally what happened with Monster Hunter Rise and Wilds (except the “thumbs” part, obviously).

    • WeeScottishMan@lemmy.dbzer0.com
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      1 day ago

      I do agree that the monster hunter series has had a decrease in difficulty but blaming it on “non serious gamers” is wild to me.

      The issue was the implementation from the devs, the souls series has had the same comments made, yet I’d argue it has had an increased in difficulty.

      After monster hunter world I think the devs have been focusing on adding even more moves to weapons and streamlining everything. When i’d say it was the quality of life changes they made, that had the biggest impact for newcomers to the series.

      In a series with the latest game having awful quality control and a lack of content leaving it feeling unfinished, the difficulty issues are only the start of the game series current problems and no casual players asked for any of those.