I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

  • zod000@lemmy.dbzer0.com
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    1 day ago

    I sort of made that mistake when I recently played it, but I decided at some point not quite to where you were to just go through the main story. I regretted not doing it far sooner as it actually introduced some of the game mechanics via missions and made them make more sense. The story was better than I expected (read: my expectations were really low).