“We’re not the same iD, we’re half the same iD.”

  • CerebralHawks@lemmy.dbzer0.com
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    9 hours ago

    They don’t. They understand profit, which must increase year after year. Every business understands this. Every game company which started out small and passionate about art and gaming eventually got big and started putting profits ahead of the love of the game. Look at Valve, everyone likes to glaze them, but their company’s story is that they stopped making games once they realised they could just sell those of other companies. It’s not that Half-Life 3 and Portal 3 wouldn’t sell boatloads, it’s that the return on investment wouldn’t be as great as simply sitting back and selling stuff other people made. So why should they?

    Make a game, lay off the staff. Hire them back when you want to make another game. It’s like people with Netflix, what they should do anyway. Pay for a month, binge a series, then cancel. You don’t need to keep the streaming service month after month. Same with GamePass, it isn’t adding any new games that are worth the price of the subscription. Watch the sales, buy games on deep discount (e.g. I got The Witcher 3 complete edition for about $10, and Saints Row IV + Saints Row: Gat Out of Hell for about $4… and Mass Effect Trilogy: Legendary Edition for $6 and Mass Effect: Andromeda for $4 — all of which totals the cost of one month of GamePass Ultimate, but provides many months of gaming), drop GamePass every now and then. Xbox is doing it to developers. Gamers need to do it to them. It’s gotta go both ways.

    “Things rich people do that poor/working people have no idea of. Number four will shock you!”