• Dingo_Kidneys@lemmy.today
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    7 hours ago

    We finally found him! John Openworld! The core reason why game devs keep making every game into an open world!

    I have a question I always wanted to ask. Is it more important for the world to be deep or wide? More side content or more to navigate?

    • Programmer Belch@lemmy.dbzer0.com
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      5 hours ago

      I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.

      If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.

      Open world is for 3 good missions in each central location and 100 fetch quest I will not do