Talking about statistics is not pointless, it’s quite interesting sometimes even.
Games like Balatro or Stardew Valley are absolute unicorns. Most smaller teams and solo devs that have a constant stream of some revenue through Steam need to work on the side to earn a living.
The point they’re making is pointless. Should have clarified my self better. I think this is an issue of behemoth companies are eating the big chunk of market and not leaving anything for the smaller creators to make a living. Same like McDonald’s is everywhere squishing smaller burger shops.
Talking about statistics is not pointless, it’s quite interesting sometimes even.
Games like Balatro or Stardew Valley are absolute unicorns. Most smaller teams and solo devs that have a constant stream of some revenue through Steam need to work on the side to earn a living.
The point they’re making is pointless. Should have clarified my self better. I think this is an issue of behemoth companies are eating the big chunk of market and not leaving anything for the smaller creators to make a living. Same like McDonald’s is everywhere squishing smaller burger shops.
This a market problem not steam. The article points it like it’s steam’s fault. IMHO steam does its best to support indie devs. they even patch their games so they’d have a smooth release (sorry its a Reddit link)