• Zarobi@aussie.zone
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    4 hours ago

    While the Skyrim example is more creepy than anything, as it gives all the characters this unnerving, dead-behind-the-eyes look

    I dunno, I think it’s an improvement. Have people really forgotten that Skyrim already had an “unnerving dead behind the eyes look”? It’s an old game. This technology looks better than most “HD texture packs” and model pack mods that many players consider mandatory…

    Before:

    After:

  • neatchee@piefed.social
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    5 hours ago

    look, I’m not in favor of ai slop and DLSS 5 used without creators’ consent or input is fucked…

    …but another title for this story could be “unfinished, unreleased product deemed not ready for release” …

    Like, you just slapped an unfinished version onto whatever game they had been tinkering with and then roast them for the uncanny valley effect? That’s some manufactured outrage

    • IamLost@lemmy.world
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      1 hour ago

      Control does look more realistic. It’s not just making everyone into supermodels, but adding imperfections and flaws you see in real people. Whether that’s your preference or not is subjective, but it’s less like an Instagram filter than the last demonstration.

    • thingsiplay@lemmy.ml
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      3 hours ago

      It takes any personality away and averages out to something that looks like in anything other. And then does not even fit into the art style and world of the rest of the game. Still image are one thing, moving and eventually speaking or making facial expressions together with other characters in a scenery is a different thing.

      This might improve games that were vibed together with Ai in the first place. But not artistic strong and beautiful games crafted by good artists.