The introduction of optical media in the form of CDs meant a revolution in the world of gaming consoles, escaping the restrictions of a few dozen MB of storage and instead offering a theoretically …
An NES game that uses mapper 0 (e.g. Super Mario Bros) is 40KB. If memory serves the largest game ever released for the system was one megabyte. Online estimates vary for the total filesize of the NES library, but they hover around 250MB.
As for why you would want to do this, idk, a lot of retro gamers are nostalgic for CDs and want to bring the NES into the future but not too far?
I’m sorry?
An NES game that uses mapper 0 (e.g. Super Mario Bros) is 40KB. If memory serves the largest game ever released for the system was one megabyte. Online estimates vary for the total filesize of the NES library, but they hover around 250MB.
As for why you would want to do this, idk, a lot of retro gamers are nostalgic for CDs and want to bring the NES into the future but not too far?