The years go by and I still find myself booting up Left 4 Dead 2 now and again. When I do I catch myself saying over and over again: wow these character models still look damn good.
Is it just me or is there something to the Source engines skin modeling ? It still to me looks convincing. Especially in comparison to other games actual in gameplay characters ?
Edit: and the lighting water effects also still pretty fantastic…


The 2 degree offset for Iris angles is something I’d never thought about. I wonder if that’s because each eye independently looking at an object in 3D space will need to be pointed slightly toward each other. If so I wonder if that 2 degree offset is just kinda an average they used so they wouldn’t need to calculate that angle once per eye.