The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.

  • Paradachshund@lemmy.today
    link
    fedilink
    English
    arrow-up
    7
    ·
    7 hours ago

    I don’t really get how frame generation works, but at what point are you extrapolating so much that it gets out of sync with the gameplay? Surely there’s a limit…

    • Fizz@lemmy.nz
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 hours ago

      The game can pass movement vectors so they gen image can adapt.

      • Dnb@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 hour ago

        The main images are fully rendered

        It delays the task frame from showing and then generates between frame, then more between frames and again more (6x 5 total frames)