Hades 2 handled early access really well. The game was mechanically pretty much done, but they were still working on the rest of the story, weapons, and upgrades. The game played very similarly when I originally got it and after three content patches and the eventual launch. To your point, though, I’m honestly not even sure if I ever went back and finished the story.
I think most games seem to handle it pretty well, actually. It’s a tough balance to strike, though. Having to carefully manage and schedule essentially two releases seems difficult. v0.5 and v1.0, where the first release is often to secure additional funding to make it the whole way; especially for indie games
Hades 2 handled early access really well. The game was mechanically pretty much done, but they were still working on the rest of the story, weapons, and upgrades. The game played very similarly when I originally got it and after three content patches and the eventual launch. To your point, though, I’m honestly not even sure if I ever went back and finished the story.
I think most games seem to handle it pretty well, actually. It’s a tough balance to strike, though. Having to carefully manage and schedule essentially two releases seems difficult. v0.5 and v1.0, where the first release is often to secure additional funding to make it the whole way; especially for indie games