• ieightpi@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    1 month ago

    It’s definitely going to be a marriage of classic Zelda and Wilds Zeldas for sure. They are going to want to push themselves with what they can achieve in open air while tying to tackle classic dungeons and wacky gadgets. All awhile allowing the player to go any direction. It’s going to be an achievement worth trying to pull off.

    • Victor@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 month ago

      The thing when I’m playing older games, or almost any open world adventure game these days, is a game that doesn’t have paragliding from big heights just doesn’t feel complete. It’s so unsatisfying not being able to glide down from big heights. 😄 It’s both satisfying, and saves time.

      BotW did something irreparable to me. And TotK just made it even stronger with its launch towers and sky layer.