Reached Rathalos in Monster Hunter Wilds. The most aggressive monster yet! I was playing with a friend and It was almost dead, but then had an issue with my connection and I dropped. Will have to fight it again. Would be fun to take him on alone, but will probably be a tough fight.

Also, does anyone else thinks that the fighting skills in Monster Hunter helps your fighting skills in soulslike? All that dodge rolls, learning the pattern, then attacking when there’s an opening. They aren’t exactly the same, but feel similar to me.


Reached a point in Final Fantasy XII - The Zodiac Age where it feels like I must be nearing the end, but when I was looking at the guides for jobs, people had divided the game in early game, mid game and late game, and I haven’t reached the point which the defined as the start of late game, so I probably have atleast 1/3rd of the game left.

At this point my gambits are pretty well defined and normal enemies don’t give much of a problem. My character do die some times, but they get revived automatically by the other characters. Things can get dicey sometimes, but overall I am just moving around and letting the characters handle the fight without any input from me.


Reached the next part of the map in Grand Theft Auto IV, and unlocked the next safehouse. Still have a major part of map unexplored so I am probably still somewhere in the start.

Failed couple of missions, and once you do you have to wait a little while before the marker appears again, then you have to go and start the mission from start. There is no quick “retry” or “restart mission” option. That’s my major issue with these older games. I have become used to the modern quality of life features.

Still playing just couple of missions a day (or whenever I play) before moving on to another game. So this will probably take some time.


No Fire Emblem Three Houses this week.


What about all of you? What have you been playing and/or plan to play?

  • Phelpssan@lemmy.world
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    29 days ago

    Finished Well Dweller!

    Haven’t been in a good mood for gaming but could not pass a new Kyle Thompson release. It’s another short, cute, very polished and clever metroidvania - it’s incredible it was almost entirely done by a single person.

    I loved the unique moveset in this game where instead of the usual double-jump the game lets you throw and “stick” your weapon in walls and use it like a springboard, with quite a few interesting plataforming puzzles using this mechanic. Controls are perfect, art and music are fantastic, and the game has excellent pacing. Performance-wise there’s some frame drops on the Switch 1 but they are rare and don’t interfere with gameplay.

    Another great thing is how it’s one of those games that respect your time. Equipment to see secret passages? One of the first you’ll find in the game. Fast travel? Unlocks early on and lets you move to any save you’ve found. Stuck or can’t find that one missing item? You can buy hints in your home base. It’s all optional so if you prefer a more old-school experience you can just skip these features, but I love that they are available.

    • slimerancher@lemmy.worldOPM
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      29 days ago

      That was quick! The game just released. I have the trailer open but didn’t get around to posting it yet, and you have already finished the game!

      Glad to see it’s another good one.

      • Phelpssan@lemmy.world
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        29 days ago

        Kyle’s recent games are around ~10h, I bought it launch day and played pretty much every night after that. Ended up finishing it thursday right before going to sleep.