Rheinish@lemmy.world to Games@lemmy.worldEnglish · 4 days agoCapcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processingwww.gamesindustry.bizexternal-linkmessage-square17fedilinkarrow-up137
arrow-up137external-linkCapcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processingwww.gamesindustry.bizRheinish@lemmy.world to Games@lemmy.worldEnglish · 4 days agomessage-square17fedilink
minus-squareOrion the Elder@lemmy.worldlinkfedilinkEnglisharrow-up20·3 days ago“Accelerate efficiency”, i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
minus-squareklankin@piefed.calinkfedilinkEnglisharrow-up8·3 days agoI mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency. Hell, fire the whole department and unlock infinite efficiency.
“Accelerate efficiency”, i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
I mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency.
Hell, fire the whole department and unlock infinite efficiency.