What do I think? Well, according to that marketing video, a game someone always wanted to make is - an extremely bland and basic looking space corridor shooter? Okay then.
Unity is apparently hell bent of enshtifiying gaming development until it’s dead.



Meanwhile Epic’s AI strategy is to license most of 6 as MIT.
Got a source for that? It’d be fascinating if UE6 was available under a permissive license that didn’t require paying a licensing fee to Epic.
Might have been here https://youtu.be/xXGSvLH9zAs though I don’t know if it’s actually mentioned or I read it somewhere else.
But it’s not the engine, rather it’s pieces and parts that can be used in other engines.
My hope is that it allows Godot to grow.