Here's a look at the Early Access Release Date Trailer for Outward 2, a survival action-adventure RPG developed by Nine Dots Studio. Players will endure one brutal challenge after another to explor...
No, not necessarily. It’s both: the game is rough but once you figure out how the combat works, it becomes much easier and nothing really is as much of a problem as those first few hyenas and bandits were. I’m not sure why you’re getting so upset about this
I liked everything in the first but the combat. If they improve that one aspect and keep everything else exactly the same, I’d be happy.
I would hardly call that combat having a “flow”. It was simply bad.
It certainly does have a ‘flow’, it just doesn’t flow the same way most other games do. Its rough and takes a bit to find it, but its buried in there
It being rough is literally the counter opposite of having a a flow. So which is it?
No, not necessarily. It’s both: the game is rough but once you figure out how the combat works, it becomes much easier and nothing really is as much of a problem as those first few hyenas and bandits were. I’m not sure why you’re getting so upset about this