An upcoming update for RimWorld changes its engine from Unity to the devs' in-house Waylith Engine, speeding the game up without breaking community mods.
You must be new to the games industry. Ideas are cheap, implementing them properly and in novel ways is what makes or breaks a game. Developers have always been iterating on the ideas of others before them. Nobody in their right mind would call a game as accomplished as Rimworld a mere ripoff.
I wonder which games they will blatantly rip off this time
Every colony manager game is just a rip off of the Sims if you think about it.
It’s all Dwarf Fortress in the end
You must be new to the games industry. Ideas are cheap, implementing them properly and in novel ways is what makes or breaks a game. Developers have always been iterating on the ideas of others before them. Nobody in their right mind would call a game as accomplished as Rimworld a mere ripoff.