They didn’t for GTA5 or RDR2 either. I suspect there are a lot of reasons for that; more time to test the server infrastructure, time for people to play through the campaign without rushing so that it gets its time in the spotlight, and time for people to acquire the game and form a critical mass of players online. All guesses, but that’s what I’ve got.
They didn’t for GTA5 or RDR2 either. I suspect there are a lot of reasons for that; more time to test the server infrastructure, time for people to play through the campaign without rushing so that it gets its time in the spotlight, and time for people to acquire the game and form a critical mass of players online. All guesses, but that’s what I’ve got.