As always, more nuance is inside, but some major bullet points:
- native Linux support for the launcher
- very openly vibe coded, if that’s a line in the sand for you
- Fortnite will be, but is not yet, updated with a new version of Easy Anti Cheat to be compatible with Linux. Yes, there are versions of EAC compatible with Linux today, but not up to Epic’s standards of cheat prevention, and whatever is up to their standards requires coordination with distro maintainers.
- their FAQ openly mentions the necessity of compatibility layers, but I don’t see any mention of native integration with them



This isn’t how you do it. Compromising an OS with kernel level anti cheat isn’t the compromise I’m willing to make just to get some gamers to switch off a terrible OS.
But they use Kernel integrated functionality from Linux. The difference to Windows Kernel Anticheat is, that they won’t have root rights on the users system when playing the game (if I understand this correctly). This is actually how you do it right.
That’s really fair. I forget that anticheats are kernel level I guess, as it makes no sense. Hopefully, as the other reply to my comment mentioned, it’s not kernel level.
Well it depends on the view. It uses Kernel functionality to do that, so it is Kernel level. They just don’t get access to root, but its run on Kernel level.
Kernel Level Anti Cheat does not work on Linux, they have to do it otherwise.
They are using Kernel integrated functionality. So its a Kernel Level Anti Cheat, isn’t it? The difference is, that they use integrated functionality and do not have root rights on the system, if I understand correctly.
I thought easy anti cheat wasn’t kernel level?