I wrote a blog post on the current trend of game decompilations using AI and where we’re going with this. It’s all very promising but oh boy are the implications scary.

  • VibeSurgeon@piefed.social
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    19 hours ago

    It’s been tried before, but the fundamental limitations on networking- not to mention the compute you have to spend in data centers to run it - makes it pretty unlikely to happen, especially as a means of preventing piracy.