Interestingly you can play as an animal or plant in the current release of Qud, heck you can play as a concrete wall. You just can’t start as those things.
I’m running a mod that lets you play as any creature in the game. This run I’m a snapjaw brute, a low-level creature that’s not much of a threat to anyone.
It’s a very difficult start, because you don’t even get a waterskin. I was fortunate enough to find a ruin just one parasang away from the starter village, so I sold a couple of the books for a hundred drams of water and a skin. I hate selling books, but it was enough to get me started.
I’m also running a mod that lets me change the appearance of myself and my followers at a gutsmonger. I gave everyone a dye-job so that I can tell them apart.
The one that I would absolutely recommend is a fork (to bring it up to the current version) of Clever Girl that makes companions much easier to manage.
Now I can tell them to grab their own equipment. I usually throw my stuff into a big pile now and let all of my followers pick through it and grab what they want before I liquidate it all.
Interestingly you can play as an animal or plant in the current release of Qud, heck you can play as a concrete wall. You just can’t start as those things.
Psionics is definitely a source of weirdness.
I’m running a mod that lets you play as any creature in the game. This run I’m a snapjaw brute, a low-level creature that’s not much of a threat to anyone.
It’s a very difficult start, because you don’t even get a waterskin. I was fortunate enough to find a ruin just one parasang away from the starter village, so I sold a couple of the books for a hundred drams of water and a skin. I hate selling books, but it was enough to get me started.
I’m also running a mod that lets me change the appearance of myself and my followers at a gutsmonger. I gave everyone a dye-job so that I can tell them apart.
I love reading about people playing this and Dwarf Fortress, but I don’t have the patience to learn how to play.
That sounds amazing. I’ve not delved into the modding scene yet, the vanilla game is already so complex and engrossing.
The one that I would absolutely recommend is a fork (to bring it up to the current version) of Clever Girl that makes companions much easier to manage.
Now I can tell them to grab their own equipment. I usually throw my stuff into a big pile now and let all of my followers pick through it and grab what they want before I liquidate it all.