The Steam Client Beta has been updated with the following changes:
Steam Achievement SetsA new way to organize, track, and complete a game's achievements. Read more details in the announcement.
Games can now organize and group achievements for base game and DLC content
DLC achievements can be added via sets without breaking game completion
Completed achievement sets remain completed when new sets are added
Achievements and sets can be archived if they are seasonal or can no longer be...
I assume we’ll still need the 32 bit libraries to play 32 bit games, which at this point is probably just older games that will never be updated. I guess it depends on what you like to play, but I’ll be stuck with them for some time yet.
I always thought that whatever games need is containerized in proton, but that for windows games. For old linux games i think repackaging them as flatpaks is an option.
You still won’t get rid off xwayland because there are native linux games that use X11, but xwayland can be moved from compositor into xwayland-satellite thing
Great news, no more headache with 32bit libraries. Now we need wayland support to get rid of xwayland and anything xorg as well.
I assume we’ll still need the 32 bit libraries to play 32 bit games, which at this point is probably just older games that will never be updated. I guess it depends on what you like to play, but I’ll be stuck with them for some time yet.
I always thought that whatever games need is containerized in proton, but that for windows games. For old linux games i think repackaging them as flatpaks is an option.
You still won’t get rid off xwayland because there are native linux games that use X11, but xwayland can be moved from compositor into xwayland-satellite thing