I just learned about WebXR so yesterday I set up a new Angular project to build a VR game in (it’s Angular because I couldn’t figure out how to use the a-frame libraries custom html tags in React/JSX).
Using Javascript for calculating how 3d objects interact doesn’t feel too bad, but there is something uniquely cursed about defining those objects in plain ol HTML.
I just learned about WebXR so yesterday I set up a new Angular project to build a VR game in (it’s Angular because I couldn’t figure out how to use the a-frame libraries custom html tags in React/JSX).
Using Javascript for calculating how 3d objects interact doesn’t feel too bad, but there is something uniquely cursed about defining those objects in plain ol HTML.