Hi!
Soon I’ll have my little nephew (13) in my company to check out software development for a week.
I’m working with large industry machines in real time Linux systems, so obviously I’d show him my test machine and if the customer agrees, I can show him some robots as well.
Also, he will get some crash course in computer basics.
He is an avid gamer - although not really good with computers.
I’ve gifted him a still nice laptop with Linux and Steam installed 1-2 years ago and he happily played Minecraft, but after some time he went back to his Switch 2.
Now he uses my Steam Deck - although that doesn’t make that much of a difference…
I’d like to give him something fun as an exercise, that’s is early rewarding.
Perfect would be, if he could code himself a little computer game, but that’s completely out of my normal work stuff and I don’t know what good options are available.
I guess starting with C++ and an Unreal engine or similar is more than an overkill.
Is there something, that is teaching the basics and gives rather quick rewards, which can produce a little something after 2-3 days?
Thank you all in advance!


Start with some python and side step to Godot?
Depending in the games some use LUA for modding so there is that path too.
Python might be a good start, especially the trial and error runs with python are rather nice (no need to wait to compile a binary)
I’ll need to look into some examples.
I like the idea, because it would actually be “real programming” and he should be old enough for that
I just don’t want to frustrate his early steps too much.
Challenge is ok, but it should also bring some cheap wins as well