slainheirtax@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 days agoThe Legend of Zelda: Ocarina of Time Remake Now Runs at 60 FPS on PC Emulators Lichii and Eglantine, a Day After Booting at 20-30 FPSwccftech.comexternal-linkmessage-square25fedilinkarrow-up137cross-posted to: emulation@sh.itjust.works
arrow-up137external-linkThe Legend of Zelda: Ocarina of Time Remake Now Runs at 60 FPS on PC Emulators Lichii and Eglantine, a Day After Booting at 20-30 FPSwccftech.comslainheirtax@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 days agomessage-square25fedilinkcross-posted to: emulation@sh.itjust.works
minus-squarekkj@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·12 hours agoIdeally, we actually improve them before whining that someone else might be using a copy of the thing we copied, though.
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up1·edit-210 hours agoGame development is messy. You can do everything right and still end up with a game that is less fun than the one that it’s inspired by. It’s still solid though and the more grounded and realistic spin is not a terrible idea.
Ideally, we actually improve them before whining that someone else might be using a copy of the thing we copied, though.
Game development is messy. You can do everything right and still end up with a game that is less fun than the one that it’s inspired by. It’s still solid though and the more grounded and realistic spin is not a terrible idea.