SchrodingersPat@piefed.social to RPGMemes @ttrpg.networkEnglish · 5 months agoDCC!media.piefed.socialimagemessage-square6fedilinkarrow-up14
arrow-up14imageDCC!media.piefed.socialSchrodingersPat@piefed.social to RPGMemes @ttrpg.networkEnglish · 5 months agomessage-square6fedilink
minus-squareNewsteinleo@midwest.sociallinkfedilinkEnglisharrow-up0·5 months agoIf you use 3D8 in placed of 1D20 and add 3 to all DCs you get system with a reliable bell curve for skill checks.
minus-squareSchrodingersPat@piefed.socialOPlinkfedilinkEnglisharrow-up1·5 months agoA part of the charm in Dungeon Crawl Classics is the swingy randomness.
minus-squareNewsteinleo@midwest.sociallinkfedilinkEnglisharrow-up1·5 months agoFor some, but not me and my fellow GURPS brethren
minus-squareagamemnonymous@sh.itjust.workslinkfedilinkarrow-up1·5 months agoGURPS uses 3d6 for this exact reason.
If you use 3D8 in placed of 1D20 and add 3 to all DCs you get system with a reliable bell curve for skill checks.
A part of the charm in Dungeon Crawl Classics is the swingy randomness.
For some, but not me and my fellow GURPS brethren
GURPS uses 3d6 for this exact reason.