Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522
I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Fallout 4
I’ve got a lot of mods installed (200-ish). The commonwealth in my version of the game is absolute hellscape with radioactive storms that kill visibility, pitch black nights, hoards of feral ghouls, and upgunned raiders. What it means is that I actually invest in building proper settlements now. I console command for all the resources because I can’t be bothered picking through trashpiles. With all the mods, I have huge concrete walls surrounding my settlements which have comfortable bars and hangout areas. It can be very comfortable just chilling in a settlement while a storm rages outside.
When I do go outside I’m playing additional mod loaded content most of the time and doing my best to ignore that default story.
any rpg I can just grind the starting are y to max level, I do. otherwise I grind to max-reasonable level in each area before progressing.
I don’t like to lose.
I’m currently experience grinding random low level encounters the wilderness in Arcanum. As a speech/lockpicking character, I need high success rates with those skills in the actual quest areas since I’m no good in combat (and the combat feels pretty terrible anyway).
Any game that has a fishing mechanic will be used as a fishing game.
This. So much this.
For me, the peak fishing game was Final Fantasy XV :D
The Witcher 3 is just an RPG minigame you can play between rounds of Gwent.
Stellaris. I cheat and mod to put my empire in the middle of the galaxy and have extremely overpowered player-only technologies. Then I just explore the galaxy and guide the AI; usually picking a favorite and try to help them grow e.g. a peaceful uplifted species in a very hostile galaxy. I’ve also done this in multiplayer where I played a bit of a Game Master role. Built a quest line as part of my custom mod that had lore and let players slowly discover me and the galactic core (cut off from the hyperlane network; this was all custom scripted before mods like the birchworld existed on the workshop)
When I was a kid I would play driver 3 but I hated the driving part and would mostly walk. I also played a skateboard game and ditch the board, dress up like a spy or specops guy, and run around roleplaying various scenarios in my imagination (because I didn’t have any games at the time that would let me stealth or run on rooftops, which is all I wanted)
Your way of playing Stellaris gives me similar vibes to this person on my original thread
I like to play crusader kings II from the point of view of God. Using console commands, sketchy cheat mod, and knowing the right game mechanics you can make characters do all types of crazy stuff. Using the “observe” console command let’s you play as a spectator, you can use the “play” command followed by a character ID and you will jump into playing as that character. I like to find a character, give them insane stats, and give them all of the best traits, make them immortal and then spectate for a few hundred years and see what my chosen one made the world into. I also like to try to determine before hand what I want them to do, like becoming emperor of brittania or whatever, and see how close I can get from just 1 or 2 interactions with them.
I also like to try to determine before hand what I want them to do, like becoming emperor of brittania or whatever, and see how close I can get from just 1 or 2 interactions with them.
Reminds me of the beginning of the book The Ellimist Chronicles.