• andros_rex@lemmy.world
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    12 days ago

    My favorite thing to do in the Sims is to use a bomb mod to bomb pre made neighborhoods, and institute a post apocalyptic “Handmaid’s Tale” setting where most of the women are put into re-education camps.

      • Invertedouroboros@lemmy.world
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        12 days ago

        As a rimworld player I fear sims players. Rimworld has a certain degree of violence inherent to it, it’s part of the game. The Sims though? Particularly unmodified Sims? It inspires creativity. Horrifying, horrifing, creativity.

        • arudesalad@piefed.ca
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          12 days ago

          Part of rimworld is about the horrible shit you are forced to do. The sims players do all of this BY CHOICE

          • SkyezOpen@lemmy.world
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            11 days ago

            Forced is a bit of a cop out. Nobody is forced to take a masochist pawn, cut off their arms and legs, and rig them up with a joywire and psychic harmonizer. And nobody ever made hundreds of human skin hats out of necessity.

            Though I have on one occasion initiated a nuclear meltdown due to a particularly nasty infestation that caused a full evacuation. The full cataphract armored kill team I sent to reclaim the base got trashed but one managed to limp to the reactor and shut off the cooling.

            Oh and the one time I stored an antigrain warhead next to something electrical and a zzt blew the whole base to hell but that wasn’t on purpose.

    • Waraugh@lemmy.dbzer0.com
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      12 days ago

      I’m so far removed from the sims, I only have the first one. So if you bomb everything does it get rebuilt over time? Is the game worth getting into a recent version? I’ve stayed away because it sounded like they started charging for a bunch of crap after buying the game but I could also use a time sink kind of game.

      • Leon@pawb.social
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        12 days ago

        So if you bomb everything does it get rebuilt over time?

        No. The closest any of the games have to buildings evolving/changing on their own is Sims 4’s Eco Lifestyle world where the neighbourhoods change depending on the neighbourhood’s eco footprint.

        Is the game worth getting into a recent version?

        💰 No
        🏴‍☠️ Absolutely

        I’ve stayed away because it sounded like they started charging for a bunch of crap after buying the game

        That’s always been the model, though. The Sims 1 had several expansions. The Sims 2 added stuff packs. The Sims 3 had the store with digital currency. The Sims 4 removed the store and added kits.

        When Sims 4 launched it was very meagre in terms of content, they’d started development in the middle of the “social networks are cool” era and pivoted when SimCity 5 failed. They tossed together an underwhelming mess, but over the years they’ve fleshed out the base game. There’s a lot of expansions now, to the point that they’re starting to cover similar themes they’ve already covered.

        Given EA’s proclivities I wouldn’t recommend buying the game. In light of their recent acquisition by Trump and the Saudi Arabian government, I would urge against buying the game. But it can be an enjoyable experience.

  • gray@lemmy.ml
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    12 days ago

    I made a women and added some cats. The cats broke all the furniture and were so costly that the woman had a mental break down.

  • justdaveisfine@piefed.social
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    12 days ago

    I really enjoyed the Sims 2 on the Xbox because it was co-op and I was eager to see how they handled co-op in future games.

    Then I found out that they just never did co-op again and I was incredibly disappointed.

  • 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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    12 days ago

    I do not play the Sims, and am vaguely familiar with the concept of the game being controlling a families day to day life. What does the “extreme violence mod” do (that you can turn it off and somehow lose track of a character capable of it)

    • vodka@feddit.org
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      12 days ago

      The mod adds well, extreme violence. It lets sims murder other sims in various ways (also adds non-deadly violence)

      You can make it so only specific sims you’ve enabled it for can do it, and you can make said sims do the violence out of free will.

      The clown was probably placed in the neighbourhood in its own house, set to high free will, and high violence. Then the player went and played with their own family of sims.

      Then if the clown ever came to visit (other sims in the neighbourhood will sometimes just show up to visit you) it’d start murdering. Events like a wedding usually invites everyone in the neighbourhood, so the clown showed up and started doing violence.