Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 2 days agoViolence is always the answerlemmy.dbzer0.comimagemessage-square110fedilinkarrow-up1708
arrow-up1708imageViolence is always the answerlemmy.dbzer0.comStamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 2 days agomessage-square110fedilink
minus-squareMechaguana@programming.devlinkfedilinkEnglisharrow-up2·1 day agoWouldnt they instead keep pointing like clockwork towards different doors seeing that they would have to adjust for the other guard?
minus-square𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.devlinkfedilinkarrow-up2·18 hours agoNo because them pointing at a door is answering a different question than the one that was posited in the question.
Wouldnt they instead keep pointing like clockwork towards different doors seeing that they would have to adjust for the other guard?
No because them pointing at a door is answering a different question than the one that was posited in the question.