Wait the section on “Psychological Dark Patterns” sounds kind of over inclusive. Leveling up and progressing are thing that give a sense of accomplishment. Granted, things like cs2 skins are a form of manipulation. But you can’t tell me that making a build on a game like DND or building a world you like on Minecraft are “dark patterns”
Clarification. I’m way to asleep and meant wow, not DND. Forget I said anything. I still think I’m right. But I’m not in the correct state to even formulate coherent sentences
Wait the section on “Psychological Dark Patterns” sounds kind of over inclusive. Leveling up and progressing are thing that give a sense of accomplishment. Granted, things like cs2 skins are a form of manipulation. But you can’t tell me that making a build on a game like DND or building a world you like on Minecraft are “dark patterns”
Indeed. They are built to trigger your reward system rather than having you feel that naturally from the gameplay.
I absolutely think those are included and utterly hate grinding.
Where are you getting that from there?
Clarification. I’m way to asleep and meant wow, not DND. Forget I said anything. I still think I’m right. But I’m not in the correct state to even formulate coherent sentences