Well, I took some time to jot down some thoughts on the one handheld that everyone seems to agree was the bee’s knees: the Nintendo 3DS (and all its various iterations thereafter!)

It’s one I’ve gone through a few ‘phases’ with - collecting, modding, selling, then buying a ‘perfect’ one, then…the pattern just repeats and repeats. I love how truly customizable it is now that it is…essentially an abandoned generation. The community took things to great new heights (those themes!!!), 3D printed docks and displays, vinyl stickers…it makes me so happy to see how very few 3DS consoles look like anyone else’s.

The market is getting crazy though. Prices are only going up (and special editions are going waaaay up), but it’s nice to see options like the Thor, Pocket DS and Anbernic’s RG DS coming up to give modern users some solutions to playing.

Anyway

Don’t expect anything wonderful here, I wasn’t even sure what to write for this article. I guess while I call it a retrospective, it just touches on some key points in the lifetime of the 3DS system.

If you wanna read me rambling (as always) but this time on the flippy console, then this is the link for you to go and check it out!

P.S. 100% ready for any 3DS games recommendations to be shared!!!

  • Natanael@infosec.pub
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    8 hours ago

    Some of the things make sense, but overall I agree.

    3D display simply died, everybody did it for a while but so few things used it well that it wasn’t worth the cost (especially since it hurts quality unless you can get the player to use special glasses).

    You could use touchscreen compatible stylus, but no extra features connected to it.

    Definitely miss analog triggers, which also hurts emulation (GameCube). Something streetpass-like could’ve been put in the mobile app (which also is way too limited and supported by too few games).

    Absolutely miss customization too.

    Gen 1 Switch should also already have gotten a top side USB C port - with support for accessories like a camera + mic (which wouldn’t have necessarily been built in, but supported).

    Switch 2 could benefit so much from better local discovery especially now that it has GameShare, you could have it passively advertise supported games so you could discover opportunities to play even games you don’t have (much like how Download Play used to work on the Nintendo DS and GBA)