I’m asking because I just bought Cronos: The New Dawn on Steam because it has a native Linux port. To be fair, I would have bought it at some point anyway but I got excited when I saw it had a Linux port. The game is missing features that the Windows version has, It runs horribly at any setting other than very low. I think they only bothered testing for the SteamDeck. But if that’s the case, why does it support FSR 4.0? To be fair, the Windows version doesn’t run amazing either if you enable ray tracing but it still performs way better than the Linux port. Why do devs keep doing this? I’ve bought many Linux games that have problems that the Windows versions don’t have. Why even make a port if you’re not going to bother testing or optimizing it?

  • Leon@pawb.social
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    12 hours ago

    I feel like I never use native Linux versions. The exception thus far has been Two-Point Museum and Vintage Story. There are other games that have native Linux versions, Necesse and Mind Over Magic come to mind, but in my experience the Linux ports are never that stable and have spontaneous crashes that can be avoided altogether by running in Proton.